var tgd = tgd || {};
tgd.Simulations = tgd.Simulations || {};
tgd.Simulations.Zombies = tgd.Simulations.Zombies || {};

tgd.Simulations.Zombies.Vision = function (physics, fov, id) {

	var _p = physics;
	var _f = fov;
	var _i = id;
	
	//this.ID getter = function() { return _i; }
	//this.FieldOfView getter = function() { return _f; }

	this.ID = _i;
	this.FieldOfView = _f;

	this.getVision = function() {
		return _p.getVision(this);
	}
}
